Exploring a Potential of Digital Role-Playing for Development of Social and Cultural Values
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Year of publication | 2022 |
Type | Appeared in Conference without Proceedings |
MU Faculty or unit | |
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Description | Role-playing is a form of didactic game which helps students to apply knowledge and skills effectively in new contexts without leaving the safe environment of the classroom. However, it has been confirmed that using role-playing also helped students to form positive values (such as empathy, openness to multiple viewpoints, etc.). This contribution aims to present results of a joint study of the Masaryk University in Brno and the Moravian Library which focused on examining impact of interactive digital stories on values and attitudes of high school students. |
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