Assessing the Learning of Folk Dance Movements Using Immersive Virtual Reality

Investor logo
Investor logo

Warning

This publication doesn't include Faculty of Economics and Administration. It includes Faculty of Informatics. Official publication website can be found on muni.cz.
Authors

KICO Iris ZELNÍČEK David LIAROKAPIS Fotios

Year of publication 2020
Type Article in Proceedings
Conference 2020 24th International Conference on Information Visualisation (IV)
MU Faculty or unit

Faculty of Informatics

Citation
Doi http://dx.doi.org/10.1109/IV51561.2020.00100
Keywords virtual reality; folk dances; cultural heritage; motion capture; learning
Description Digital technologies can help with preservation of cultural heritage and virtual reality can be used for that purpose. In this paper, a virtual reality application that has the potential of assisting the learning process of folk dances is introduced. This application includes three different assisting approaches that are presented and evaluated with 30 healthy participants. An animated avatar of the professional dancer is shown in immersive virtual reality and participants were asked to imitate the movements in order to learn the dance. Movements were recorded using a passive optical motion capture system and afterwards compared to the recordings from the professional dancers. Questionnaire data were also collected and initial results indicate that participants that had feedback provided achieved better performance.
Related projects:

You are running an old browser version. We recommend updating your browser to its latest version.