Investigating motion sickness techniques for immersive virtual environments

Investor logo

Warning

This publication doesn't include Faculty of Economics and Administration. It includes Faculty of Informatics. Official publication website can be found on muni.cz.
Authors

LUKŠ Roman LIAROKAPIS Fotis

Year of publication 2019
Type Article in Proceedings
Conference Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, ACM Press, 280-288, 2019.
MU Faculty or unit

Faculty of Informatics

Citation
Web https://dl.acm.org/citation.cfm?doid=3316782.3321535
Doi http://dx.doi.org/10.1145/3316782.3321535
Keywords Virtual reality; motion sickness; perception; immersive environments
Description Motion sickness is one of important issues in immersive virtual environments. In some cases it may last for hours after participation in the virtual experience. Reducing the amount of motion sickness in healthcare applications is of great importance. This paper is examining how motion sickness can be reduced in immersive virtual environments. Two visual methods were designed to assess how they could help to alleviate motion sickness. The first method is the presence of a frame of reference (in form of a cockpit and a radial) and the second method is the visible path (in form of waypoints in the virtual environment). Four testing groups were formed: two for each individual method, one combining both methods and one control group. Each group consisted of 15 healthy subjects. Results show that there is a pattern in the data favouring visual path as a better method against motion sickness compared to the frame of reference.
Related projects:

You are running an old browser version. We recommend updating your browser to its latest version.