Spatial Analysis of Navigation in Virtual Geographic Environments

Warning

This publication doesn't include Faculty of Economics and Administration. It includes Faculty of Science. Official publication website can be found on muni.cz.
Authors

UGWITZ Pavel JUŘÍK Vojtěch HERMAN Lukáš STACHOŇ Zdeněk KUBÍČEK Petr ŠAŠINKA Čeněk

Year of publication 2019
Type Article in Periodical
Magazine / Source Applied Sciences
MU Faculty or unit

Faculty of Science

Citation
Web on-line verze článku
Doi http://dx.doi.org/10.3390/app9091873
Keywords spatial cognition; spatial navigation; virtual geographic environment; visual cognitive styles; spatial data collection; spatial data analysis; exploration strategies
Description Human performance and navigation activity in virtual environments can be measured and assessed with the aim to draw specific conclusions about human cognition. This paper presents an original virtual geographic environment (VGE) designed and used for this purpose. The presented research is rooted in an interdisciplinary approach combining knowledge and principles from the fields of psychology, cartography, and information technologies. The VGE was embedded with user logging functionality to provide a basis from which conclusions about human cognitive processes in a VGE could be drawn. The scope of this solution is introduced, described, and discussed under a behavioral measurement framework. An exploratory research design was adopted to demonstrate the environment’s utility in proof-of-concept user testing. Twenty participants were observed in interactive, semi-interactive and non-interactive tasks, their performance and individual differences were analyzed. The behavioral measurements were supplemented by Object-Spatial Imagery and a Verbal Questionnaire to determine the participants’ cognitive styles. In this sample, significant differences in exploration strategies between men and women were detected. Differences between experienced and non-experienced users were also found in their ability to identify spatial relations in virtual scenes. Finally, areas for future research areas and development were pinpointed.
Related projects:

You are running an old browser version. We recommend updating your browser to its latest version.