VRECKO: Virtual Reality Framework

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Authors

FLASAR Jan POKLUDA Luděk OŠLEJŠEK Radek KOLČÁREK Pavel SOCHOR Jiří

Year of publication 2005
Type Article in Proceedings
Conference Theory and Practice of Computer Graphics 2005
MU Faculty or unit

Faculty of Informatics

Citation
Field Informatics
Keywords virtual reality; virtual environment; interaction techniques
Description In this paper, we present a framework for experimenting with virtual environments. The architecture of the system VRECKO is designed for the rapid prototyping of techniques for human-computer interaction. The architecture is flexible, but simple. Virtual environment entities and other components can be configured at run time. We demonstrate the flexibility of the approach on several examples of experiments and tools which were realized in VRECKO.
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